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能讲解下四元数么?它是怎么用于旋转的?以及它的Slerp如何实现?
辰陆17
Submitted on 2024 12 24
2 1 80
engine linearalgebra
如何找到当前GameObject的Child子对象?
辰陆17
Submitted on 2024 12 24
0 1 62
unityengine
Unity中该怎么从一个脚本传递值到另一个脚本?
辰陆17
Submitted on 2024 12 24
0 1 59
unityengine
如何通过RectTransform组件计算sizeDelta的值?
辰陆17
Submitted on 2024 12 24
0 2 52
unityengine
ThreeJS后处理怎么在开启/关闭的过程有淡入淡出的效果?
龙勿飞4
Submitted on 2024 12 24
0 2 57
webfrontend threejs
ThreeJS后处理能只对特定物体有效么?
龙勿飞4
Submitted on 2024 12 24
0 1 26
webfrontend threejs
ThreeJS的EffectComposer会影响我的透明背景?
龙勿飞4
Submitted on 2024 12 24
0 2 65
webfrontend threejs
3D数学中MVP矩阵运算后,设备归一化是在管线的哪一个阶段完成的?
草蜢10
Submitted on 2024 12 23
0 2 302
cg 3dmath
为什么图形学要用四元数来做旋转?
草蜢10
Submitted on 2024 12 23
0 2 227
cg 3dmath
在Vulkan的UBO或SSBO中能在其中定义Vec3类型么?
端一碗9
Submitted on 2024 12 23
0 2 159
glsl vulkan
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